Nentir Vale

The Nentir Vale is the starting point of our Fourth Edition campaign. As the party grows in power and begins exploring more of the Sea of Dust, new regions will open up to them.

Built from the ruins of a larger city, this village is the crossroads of the Nentir Vale.
Keep on the Shadowfell:
This ancient fortress was built to safeguard the area from a rift beneath it, but it has long been in ruins.
In the depths of this large hill was once the city of Saruun Khel, a labyrinthian stronghold built by minotaurs. Vast treasures are reported to still lie beneath the stone, however what became of the minotaurs has never been discovered.
This quiet village is home to some interesting characters, as well as having some interesting locales to explore nearby.

Here can be downloaded the map of the Keep that the party has made.

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